J2ME Games with MIDP2; Carol Hamer; 2004
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J2ME Games with MIDP2 Upplaga 1

av Carol Hamer
Java 2ME (Micro Edition) is the client-side Java development platform for building wireless Java-based cell phone and PDA applications. This book specifically addresses the challenge and fun of building game applications for these kinds of portable devices.

This book shows you how to use J2ME for developing wireless phone and PDA game applications using the latest MIDP 2 specification. J2ME Games with MIDP 2 is the next level book. First read Jonathan Knudsen’s Wireless Java: Developing with J2ME, Second Edition (Apress, 2003) and then follow this book with David Croft’s Advanced Java Game Programming (Apress, forthcoming) for a complete game developer’s experience.

Ur innehållet:
Introduction.- Getting Started.- Using MIDlets.- The MIDP 2.0 Games API.- Using Threads and Tones.- Data Storage and Retrieval.- Network Communications.- Security.

 
Java 2ME (Micro Edition) is the client-side Java development platform for building wireless Java-based cell phone and PDA applications. This book specifically addresses the challenge and fun of building game applications for these kinds of portable devices.

This book shows you how to use J2ME for developing wireless phone and PDA game applications using the latest MIDP 2 specification. J2ME Games with MIDP 2 is the next level book. First read Jonathan Knudsen’s Wireless Java: Developing with J2ME, Second Edition (Apress, 2003) and then follow this book with David Croft’s Advanced Java Game Programming (Apress, forthcoming) for a complete game developer’s experience.

Ur innehållet:
Introduction.- Getting Started.- Using MIDlets.- The MIDP 2.0 Games API.- Using Threads and Tones.- Data Storage and Retrieval.- Network Communications.- Security.

 
Upplaga: 1a upplagan
Utgiven: 2004
ISBN: 9781590593820
Förlag: Apress
Format: Häftad
Språk: Engelska
Sidor: 304 st
Java 2ME (Micro Edition) is the client-side Java development platform for building wireless Java-based cell phone and PDA applications. This book specifically addresses the challenge and fun of building game applications for these kinds of portable devices.

This book shows you how to use J2ME for developing wireless phone and PDA game applications using the latest MIDP 2 specification. J2ME Games with MIDP 2 is the next level book. First read Jonathan Knudsen’s Wireless Java: Developing with J2ME, Second Edition (Apress, 2003) and then follow this book with David Croft’s Advanced Java Game Programming (Apress, forthcoming) for a complete game developer’s experience.

Ur innehållet:
Introduction.- Getting Started.- Using MIDlets.- The MIDP 2.0 Games API.- Using Threads and Tones.- Data Storage and Retrieval.- Network Communications.- Security.

 
Java 2ME (Micro Edition) is the client-side Java development platform for building wireless Java-based cell phone and PDA applications. This book specifically addresses the challenge and fun of building game applications for these kinds of portable devices.

This book shows you how to use J2ME for developing wireless phone and PDA game applications using the latest MIDP 2 specification. J2ME Games with MIDP 2 is the next level book. First read Jonathan Knudsen’s Wireless Java: Developing with J2ME, Second Edition (Apress, 2003) and then follow this book with David Croft’s Advanced Java Game Programming (Apress, forthcoming) for a complete game developer’s experience.

Ur innehållet:
Introduction.- Getting Started.- Using MIDlets.- The MIDP 2.0 Games API.- Using Threads and Tones.- Data Storage and Retrieval.- Network Communications.- Security.

 
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350 kr368 kr
5% studentrabatt med Studentapan
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