Pro HTML5 Games; Shankar Aditya Ravi; 2012
Pro HTML5 Games; Shankar Aditya Ravi; 2012

Pro HTML5 GamesUpplaga 1

av Shankar Aditya Ravi

  • Upplaga: 1a upplagan
  • Utgiven: 2012
  • ISBN: 9781430247104
  • Sidor: 364 st
  • Förlag: APress
  • Format: Häftad
  • Språk: Engelska

Om boken

Build your next game on a bigger scale with Pro HTML5 Games. This book teaches you the essentials of advanced game programming in HTML5. You'll learn techniques that you can transfer to any area of HTML5 game development to make your own professional HTML5 games! Led by an expert game programmer, you'll build two complete games in HTML5: a strategy puzzle game based on the Box2d physics engine and in the style of Angry Birds and a real-time strategy (RTS) game complete with units, buildings, path-finding, artificial intelligence, and multiplayer support. In the process, you'll learn how to do the following: * Create realistic physics in your game by incorporating the Box2d physics engine * Design large worlds with lots of characters and let users interact with them * Use sprite sheets, panning, parallax scrolling, and sound effects to build a more polished game * Incorporate pathfinding and steering to help characters navigate through your world * Create challenging levels with intelligent enemies by using decision trees, state machines, and scripted events * Add multiplayer in your games using Node.js and the WebSocket API This book will help you take your HTML5/JavaScript programming experience to the next level.It gives you the knowledge and skills you need to develop more complex, bolder games and become an HTML5 games pro. What you'll learn * Creating realistic physics in your game by incorporating the Box2d physics engine * Designing large worlds with lots of characters and let users interact with them * Using sprite sheets, panning, parallax scrolling, and sound effects to build a more polished game * Incorporating pathfinding and steering to help characters navigate through your world * Creating challenging levels with intelligent enemies by using decision trees, state machines, and scripted events * Adding multiplayer in your games using Node.js and the WebSocket API Who this book is for Table of Contents * HTML5 and JavaScript Essentials * Creating a Basic Game World * Physics Engine Basics * Integrating the Physics Engine * Creating the RTS Game World * Adding Entities to Our World * Intelligent Unit Movement * Adding More Game Elements * CreaAdding Weapons and Combat * Wrapping Up the Single-Player Campaign * Multiplayer with WebSockets * Multiplayer Gameplay

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Mer om Pro HTML5 Games (2012)

I december 2012 släpptes boken Pro HTML5 Games skriven av Shankar Aditya Ravi. Det är den 1a upplagan av kursboken. Den är skriven på engelska och består av 364 sidor. Förlaget bakom boken är APress.

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Referera till Pro HTML5 Games (Upplaga 1)

Harvard

Ravi, S. A. (2012). Pro HTML5 Games. 1:a uppl. APress.

Oxford

Ravi, Shankar Aditya, Pro HTML5 Games, 1 uppl. (APress, 2012).

APA

Ravi, S. A. (2012). Pro HTML5 Games (1:a uppl.). APress.

Vancouver

Ravi SA. Pro HTML5 Games. 1:a uppl. APress; 2012.