Physical Computing: Sensing & Controlling the Physical World with Computers; Dan O'Sullivan; 2004
Physical Computing: Sensing & Controlling the Physical World with Computers; Dan O'Sullivan; 2004

Physical Computing: Sensing & Controlling the Physical World with Computers

av Dan O'Sullivan

  • Utgiven: 2004
  • ISBN: 9781592003464
  • Sidor: 460 st
  • Förlag: COURSE TECHNOLOGY INC.
  • Format: Häftad
  • Språk: Engelska

Om boken

Physical computing is all around us-from interactive displays at museums to "puff sensors" that aid the physically challenged. With a multiple book buying audience, this book doesn't require a specific background or technical experience. It is designed to help make a more interesting connection between the physical world and the computer world. The audience size is comparable to that of the Robot builder market. In addition to this audience, physical computing is also taught at several universities across the US. This book is a great source of information and knowledge for anyone interested in bridging the gap between the physical and the virtual.

Åtkomstkoder och digitalt tilläggsmaterial garanteras inte med begagnade böcker

Mer om Physical Computing: Sensing & Controlling the Physical World with Computers (2004)

I juli 2004 släpptes boken Physical Computing: Sensing & Controlling the Physical World with Computers skriven av Dan O'Sullivan. Den är skriven på engelska och består av 460 sidor. Förlaget bakom boken är COURSE TECHNOLOGY INC..

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Referera till Physical Computing: Sensing & Controlling the Physical World with Computers

Harvard

O’Sullivan, D. (2004). Physical Computing: Sensing & Controlling the Physical World with Computers. COURSE TECHNOLOGY INC.

Oxford

O’Sullivan, Dan, Physical Computing: Sensing & Controlling the Physical World with Computers (COURSE TECHNOLOGY INC., 2004).

APA

O’Sullivan, D. (2004). Physical Computing: Sensing & Controlling the Physical World with Computers. COURSE TECHNOLOGY INC.

Vancouver

O’Sullivan D. Physical Computing: Sensing & Controlling the Physical World with Computers. COURSE TECHNOLOGY INC.; 2004.

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