iPhone in Action Upplaga 1
HIGHLIGHT iPhone in Action, Second Edition is a complete introduction to programming for the iPhone, covering the new and widely anticipated iPhone 3.x SDK. This introductory book lets developers who are new to the iPhone technology dive right in and start creating applications. DESCRIPTION This second edition of iPhone In Action, compiled by mobile software developer and blogger Brandon Trebitowski, simplifies existing iPhone topics while also updating them to account for the 3.x SDK framework. Beyond covering the basics of iPhone development, this edition also explores exciting topics such as the accelerometer, peer-to-peer gaming, mapkit, push notifications, and in-app purchasing. The reader is provided with step-by-step instructions on how to integrate the APIs into new or existing applications.. After completing this book, the reader will have all of the knowledge necessary to create fully functional iPhone applications ready for the App Store. There are many sample applications to work from including a chat client, video game, interactive map, and many others. KEY POINTS P• Learn to program, debug, and test iPhone applications P• Covers new features of 3.x iPhone SDK P• New topics include video recording, the accelerometer, game kit, mapkit, push notification, and in-app purchasing P• Blends web & iPhone SDK development
Upplaga: 1a upplagan
Utgiven: 2010
ISBN: 9781935182580
Förlag: Pearson Education
Format: Häftad
Språk: Engelska
Sidor: 600 st
HIGHLIGHT iPhone in Action, Second Edition is a complete introduction to programming for the iPhone, covering the new and widely anticipated iPhone 3.x SDK. This introductory book lets developers who are new to the iPhone technology dive right in and start creating applications. DESCRIPTION This second edition of iPhone In Action, compiled by mobile software developer and blogger Brandon Trebitowski, simplifies existing iPhone topics while also updating them to account for the 3.x SDK framework. Beyond covering the basics of iPhone development, this edition also explores exciting topics such as the accelerometer, peer-to-peer gaming, mapkit, push notifications, and in-app purchasing. The reader is provided with step-by-step instructions on how to integrate the APIs into new or existing applications.. After completing this book, the reader will have all of the knowledge necessary to create fully functional iPhone applications ready for the App Store. There are many sample applications to work from including a chat client, video game, interactive map, and many others. KEY POINTS P• Learn to program, debug, and test iPhone applications P• Covers new features of 3.x iPhone SDK P• New topics include video recording, the accelerometer, game kit, mapkit, push notification, and in-app purchasing P• Blends web & iPhone SDK development
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