Gamification in learning and education : enjoy learning like gaming; Sangkyun Kim; 2018
Gamification in learning and education : enjoy learning like gaming; Sangkyun Kim; 2018

Gamification in learning and education : enjoy learning like gaming Upplaga 1

av Sangkyun Kim

  • Upplaga: 1a upplagan
  • Utgiven: 2018
  • ISBN: 9783319472829
  • Sidor: 159 st
  • Förlag: Springer
  • Format: Inbunden
  • Språk: Engelska

Om boken

This book explores the theoretical foundations of gamification in learning and education. It has become increasingly difficult to engage and motivate students. Gamification not only makes learning interesting, but also allows game players to solve problems and learn lessons through repeated attempts and failures. This "positive failure" can motivate students to attempt a difficult mission. Chapters in this volume cover topics such as the definition and characteristics of gamification, gamification in learning and education, theories, research on gamification, framework, strategy, and cases.

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Mer om Gamification in learning and education : enjoy learning like gaming (2018)

2018 släpptes boken Gamification in learning and education : enjoy learning like gaming skriven av Sangkyun Kim. Det är den 1a upplagan av kursboken. Den är skriven på engelska och består av 159 sidor. Förlaget bakom boken är Springer.

Köp boken Gamification in learning and education : enjoy learning like gaming på Studentapan och spara uppåt 26% jämfört med lägsta nypris hos bokhandeln.

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Referera till Gamification in learning and education : enjoy learning like gaming (Upplaga 1)

Harvard

Kim, S. (2018). Gamification in learning and education : enjoy learning like gaming. 1:a uppl. Springer.

Oxford

Kim, Sangkyun, Gamification in learning and education : enjoy learning like gaming, 1 uppl. (Springer, 2018).

APA

Kim, S. (2018). Gamification in learning and education : enjoy learning like gaming (1:a uppl.). Springer.

Vancouver

Kim S. Gamification in learning and education : enjoy learning like gaming. 1:a uppl. Springer; 2018.

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