4 säljare
Fundamentals of Game Design Upplaga 1
Game design is the most fundamental skill you need for a career in the video game industry. Noted authors and game developers Ernest Adams and Andrew Rollings lead you through the concepts, principles, and techniques for designing an entire video game. The first half of the book gives you the necessary groundwork for creating worlds, characters, stories, gameplay, core mechanics, and a user interface. It also shows you a process by which to approach the task. The second half of the book applies the principles of the first half to the most common game genres on the market today including action games, strategy games, role-playing games, and vehicle simulations.
Upplaga: 1a upplagan
Utgiven: 2006
ISBN: 9780131687479
Förlag: Pearson Education (us)
Format: Bok
Språk: Engelska
Sidor: 669 st
4 upplagor
Upplaga 3 (2014)
från 465 krUpplaga 3 (2014)
Tillfälligt slutUpplaga 2 (2009)
från 269 krUpplaga 1 (2006)
från 289 krGame design is the most fundamental skill you need for a career in the video game industry. Noted authors and game developers Ernest Adams and Andrew Rollings lead you through the concepts, principles, and techniques for designing an entire video game. The first half of the book gives you the necessary groundwork for creating worlds, characters, stories, gameplay, core mechanics, and a user interface. It also shows you a process by which to approach the task. The second half of the book applies the principles of the first half to the most common game genres on the market today including action games, strategy games, role-playing games, and vehicle simulations.
289 kr
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