The Game Production Handbook; Heather Maxwell Chandler; 2013
The Game Production Handbook; Heather Maxwell Chandler; 2013

The Game Production Handbook Upplaga 3

av Heather Maxwell Chandler

5.0 (1)

  • Upplaga: 3e upplagan
  • Utgiven: 2013
  • ISBN: 9781449688097
  • Sidor: 462 st
  • Förlag: JONES AND BARTLETT
  • Format: Inbunden
  • Språk: Engelska

Om boken

A Fully Updated Edition of the Definitive Text on Game Production The Game Production Handbook, Third Edition gives producers, leads, and studio managers all the information they need in order to successfully develop a game from concept to release-ready gold master. Fully revised and updated to reflect the rapidly evolving game development landscape, the third edition of this definitive and best-selling text covers pre-production, production, testing, and code release, as well as more specific topics including voiceovers, mo-cap shoots, marketing, localizations, managing external contractors, writing documentation, and project management practices. All-new material in the third edition includes new sections on mobile gaming and product management, an overview of useful production tools, and new interviews with industry professionals who offer an insiders view of successful game development as well as highly relevant real-world examples that contextualize the resources provided by the text. A detailed case study of a fictitious game project illustrates the production cycle, documentation, and other key production concepts. Accessible enough for beginners and comprehensive enough for experienced developers, The Game Production Handbook, Third Edition is an invaluable standalone text for students and professionals alike. Prepare students to successfully enter the exciting world of game development with The Game Production Handbook, Third Edition. Features & Benefits Fully revised and updated to reflect the rapidly-changing gaming industry Presents information that a producer, lead, or studio manager needs to know in order to successfully develop a game from concept to gold master A fictitious game project is used to fully illustrate the production cycle, documentation, and other production concepts Contains new interviews with industry insiders that provide key insights into successful game development Provides weblinks to templates, figures, tables, and forms needed to apply the concepts presented in the text Extensive instructor resources, including a sample course syllabus, chapter-by-chapter PowerPoint Lecture Outlines, figures, quizzes with answers, and questions and exercises with solutions Applicable Courses This text is ideal for any introductory game development/production course. It is also appropriate as a reference for professionals in the game production industry.

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Mer om The Game Production Handbook (2013)

I april 2013 släpptes boken The Game Production Handbook skriven av Heather Maxwell Chandler. Det är den 3e upplagan av kursboken. Den är skriven på engelska och består av 462 sidor. Förlaget bakom boken är JONES AND BARTLETT.

Köp boken The Game Production Handbook på Studentapan och spara uppåt 72% jämfört med lägsta nypris hos bokhandeln.

Tillhör kategorierna

Referera till The Game Production Handbook (Upplaga 3)

Harvard

Chandler, H. M. (2013). The Game Production Handbook. 3:e uppl. JONES AND BARTLETT.

Oxford

Chandler, Heather Maxwell, The Game Production Handbook, 3 uppl. (JONES AND BARTLETT, 2013).

APA

Chandler, H. M. (2013). The Game Production Handbook (3:e uppl.). JONES AND BARTLETT.

Vancouver

Chandler HM. The Game Production Handbook. 3:e uppl. JONES AND BARTLETT; 2013.

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