Killer Game Programming in Java; Andrew Davison; 2005
Killer Game Programming in Java; Andrew Davison; 2005

Killer Game Programming in JavaUpplaga 1

av Andrew Davison

  • Upplaga: 1a upplagan
  • Utgiven: 2005
  • ISBN: 9780596007300
  • Sidor: 996 st
  • Förlag: O'Reilly Media
  • Format: Häftad
  • Språk: Engelska

Om boken

Although the number of commercial Java games is still small compared to those written in C or C++, the market is expanding rapidly. Recent updates to Java make it faster and easier to create powerful gaming applications-particularly Java 3D-is fueling an explosive growth in Java games. Java games like Puzzle Pirates, Chrome, Star Wars Galaxies, Runescape, Alien Flux, Kingdom of Wars, Law and Order II, Roboforge, Tom Clancy's Politika, and scores of others have earned awards and become bestsellers.Java developers new to graphics and game programming, as well as game developers new to Java 3D, will find "Killer Game Programming in Java" invaluable. This new book is a practical introduction to the latest Java graphics and game programming technologies and techniques. It is the first book to thoroughly cover Java's 3D capabilities for all types of graphics and game development projects."Killer Game Programming in Java" is a comprehensive guide to everything you need to know to program cool, testosterone-drenched Java games. It will give you reusable techniques to create everything from fast, full-screen action games to multiplayer 3D games. In addition to the most thorough coverage of Java 3D available, "Killer Game Programming in Java" also clearly details the older, better-known 2D APIs, 3D sprites, animated 3D sprites, first-person shooter programming, sound, fractals, and networked games. "Killer Game Programming in Java" is a must-have for anyone who wants to create adrenaline-fueled games in Java.

Åtkomstkoder och digitalt tilläggsmaterial garanteras inte med begagnade böcker

Mer om Killer Game Programming in Java (2005)

I maj 2005 släpptes boken Killer Game Programming in Java skriven av Andrew Davison. Det är den 1a upplagan av kursboken. Den är skriven på engelska och består av 996 sidor. Förlaget bakom boken är O'Reilly Media.

Köp boken Killer Game Programming in Java på Studentapan och spara pengar.

Tillhör kategorierna

Referera till Killer Game Programming in Java (Upplaga 1)

Harvard

Davison, A. (2005). Killer Game Programming in Java. 1:a uppl. O’Reilly Media.

Oxford

Davison, Andrew, Killer Game Programming in Java, 1 uppl. (O’Reilly Media, 2005).

APA

Davison, A. (2005). Killer Game Programming in Java (1:a uppl.). O’Reilly Media.

Vancouver

Davison A. Killer Game Programming in Java. 1:a uppl. O’Reilly Media; 2005.