Foundations of Game Engine Development, Volym 1Foundations of Game Engine Development, Eric Lengyel; Eric Lengyel; 2016
Foundations of Game Engine Development, Volym 1Foundations of Game Engine Development, Eric Lengyel; Eric Lengyel; 2016

Foundations of Game Engine Development, Volym 1Foundations of Game Engine Development, Eric Lengyel

av Eric Lengyel

  • Utgiven: 2016
  • ISBN: 9780985811747
  • Sidor: 188 st
  • Förlag: Terathon Software LLC
  • Språk: Engelska

Om boken

"The first volume of Foundations of Game Engine Development discusses the mathematics needed by engineers who work on games or other types of virtual simulations. The book begins with conventional treatments of topics such as linear algebra, transforms, and geometry. Then, it introduces Grassmann algebra and geometric algebra to provide a much deeper understanding of the subject matter and highlight the places where traditional arithmetic with vectors, matrices, quaternions, etc."--Provided by Publisher.

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Mer om Foundations of Game Engine Development, Volym 1Foundations of Game Engine Development, Eric Lengyel (2016)

2016 släpptes boken Foundations of Game Engine Development, Volym 1Foundations of Game Engine Development, Eric Lengyel skriven av Eric Lengyel. Den är skriven på engelska och består av 188 sidor. Förlaget bakom boken är Terathon Software LLC.

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Harvard

Lengyel, E. (2016). Foundations of Game Engine Development, Volym 1Foundations of Game Engine Development, Eric Lengyel. Terathon Software LLC.

Oxford

Lengyel, Eric, Foundations of Game Engine Development, Volym 1Foundations of Game Engine Development, Eric Lengyel (Terathon Software LLC, 2016).

APA

Lengyel, E. (2016). Foundations of Game Engine Development, Volym 1Foundations of Game Engine Development, Eric Lengyel. Terathon Software LLC.

Vancouver

Lengyel E. Foundations of Game Engine Development, Volym 1Foundations of Game Engine Development, Eric Lengyel. Terathon Software LLC; 2016.

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