Art of game design - a book of lenses; Jesse Schell; 2008
Art of game design - a book of lenses; Jesse Schell; 2008

Art of game design - a book of lenses Upplaga 1

av Jesse Schell

  • Upplaga: 1a upplagan
  • Utgiven: 2008
  • ISBN: 9780123694966
  • Sidor: 512 st
  • Förlag: Elsevier
  • Format: Häftad
  • Språk: Engelska

Om boken

Anyone can master the fundamentals of game design - no technological expertise is necessary. The Art of Game Design: A Book of Lenses shows that the same basic principles of psychology that work for board games, card games and athletic games also are the keys to making top-quality videogames. Good game design happens when you view your game from many different perspectives, or lenses. While touring through the unusual territory that is game design, this book gives the reader one hundred of these lenses - one hundred sets of insightful questions to ask yourself that will help make your game better. These lenses are gathered from fields as diverse as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, writing, puzzle design, and anthropology. Anyone who reads this book will be inspired to become a better game designer - and will understand how to do it.

Åtkomstkoder och digitalt tilläggsmaterial garanteras inte med begagnade böcker

Mer om Art of game design - a book of lenses (2008)

2008 släpptes boken Art of game design - a book of lenses skriven av Jesse Schell. Det är den 1a upplagan av kursboken. Den är skriven på engelska och består av 512 sidor. Förlaget bakom boken är Elsevier.

Köp boken Art of game design - a book of lenses på Studentapan och spara pengar.

Tillhör kategorierna

Referera till Art of game design - a book of lenses (Upplaga 1)

Harvard

Schell, J. (2008). Art of game design - a book of lenses. 1:a uppl. Elsevier.

Oxford

Schell, Jesse, Art of game design - a book of lenses, 1 uppl. (Elsevier, 2008).

APA

Schell, J. (2008). Art of game design - a book of lenses (1:a uppl.). Elsevier.

Vancouver

Schell J. Art of game design - a book of lenses. 1:a uppl. Elsevier; 2008.

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