Learn to Program with Small Basic; Majed Marji, Ed Price; 2016
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Learn to Program with Small Basic Upplaga 1

av Majed Marji, Ed Price
Small Basic is a free, beginner-friendly programming language created by Microsoft to inspire kids to learn to program. Based on BASIC, which introduced programming to millions of first-time PC owners in the 1970s and 1980s, Small Basic is a modern language that makes coding simple and fun.

Learn to Program with Small Basic brings code to life and introduces you to the empowering world of programming. You'll master the basics with simple activities like displaying messages and drawing colorful pictures, and work your way up to programming playable games You'll learn how to:

Store and manipulate data with variablesProcess user input to make interactive programsUse if/else statements to make decisionsCreate loops to automate repetitive codeBreak up long programs into bite-sized subroutinesInside, you'll find hands-on projects that will challenge and inspire you. You'll command a turtle to draw shapes, program magical moving text, solve all kinds of math problems, help a knight slay a fearsome dragon, and more Each chapter ends with extra practice examples so you can take your programming skills to the next level
Small Basic is a free, beginner-friendly programming language created by Microsoft to inspire kids to learn to program. Based on BASIC, which introduced programming to millions of first-time PC owners in the 1970s and 1980s, Small Basic is a modern language that makes coding simple and fun.

Learn to Program with Small Basic brings code to life and introduces you to the empowering world of programming. You'll master the basics with simple activities like displaying messages and drawing colorful pictures, and work your way up to programming playable games You'll learn how to:

Store and manipulate data with variablesProcess user input to make interactive programsUse if/else statements to make decisionsCreate loops to automate repetitive codeBreak up long programs into bite-sized subroutinesInside, you'll find hands-on projects that will challenge and inspire you. You'll command a turtle to draw shapes, program magical moving text, solve all kinds of math problems, help a knight slay a fearsome dragon, and more Each chapter ends with extra practice examples so you can take your programming skills to the next level
Upplaga: 1a upplagan
Utgiven: 2016
ISBN: 9781593277024
Förlag: John Wiley & Sons
Format: Häftad
Språk: Engelska
Sidor: 304 st
Small Basic is a free, beginner-friendly programming language created by Microsoft to inspire kids to learn to program. Based on BASIC, which introduced programming to millions of first-time PC owners in the 1970s and 1980s, Small Basic is a modern language that makes coding simple and fun.

Learn to Program with Small Basic brings code to life and introduces you to the empowering world of programming. You'll master the basics with simple activities like displaying messages and drawing colorful pictures, and work your way up to programming playable games You'll learn how to:

Store and manipulate data with variablesProcess user input to make interactive programsUse if/else statements to make decisionsCreate loops to automate repetitive codeBreak up long programs into bite-sized subroutinesInside, you'll find hands-on projects that will challenge and inspire you. You'll command a turtle to draw shapes, program magical moving text, solve all kinds of math problems, help a knight slay a fearsome dragon, and more Each chapter ends with extra practice examples so you can take your programming skills to the next level
Small Basic is a free, beginner-friendly programming language created by Microsoft to inspire kids to learn to program. Based on BASIC, which introduced programming to millions of first-time PC owners in the 1970s and 1980s, Small Basic is a modern language that makes coding simple and fun.

Learn to Program with Small Basic brings code to life and introduces you to the empowering world of programming. You'll master the basics with simple activities like displaying messages and drawing colorful pictures, and work your way up to programming playable games You'll learn how to:

Store and manipulate data with variablesProcess user input to make interactive programsUse if/else statements to make decisionsCreate loops to automate repetitive codeBreak up long programs into bite-sized subroutinesInside, you'll find hands-on projects that will challenge and inspire you. You'll command a turtle to draw shapes, program magical moving text, solve all kinds of math problems, help a knight slay a fearsome dragon, and more Each chapter ends with extra practice examples so you can take your programming skills to the next level
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411 kr432 kr
5% studentrabatt med Studentapan
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