Game testing : all in one; Charles P. Schultz; 2012
Game testing : all in one; Charles P. Schultz; 2012

Game testing : all in oneUpplaga 2

av Charles P. Schultz

  • Upplaga: 2a upplagan
  • Utgiven: 2012
  • ISBN: 9781936420162
  • Sidor: 300 st
  • Förlag: Mercury Learning Information
  • Format: Bok
  • Språk: Engelska

Om boken

An updated version of the bestselling, "Game Testing All In One", this book equips the reader with the rationale for vigorous testing of game software, how game testing and the tester fit into the game development process, practical knowledge of tools to apply to game testing, game tester roles and responsibilities, and the measurements to determine game quality and testing progress. The reader is taken step-by-step through test design and other QA methods, using real game situations. The book includes content for the latest console games and the new crop of touch, mobile, and social games that have recently emerged. A companion DVD contains the tools used for the examples in the book and additional resources such as test table templates and generic flow diagrams to get started quickly with any game test project. Each chapter includes questions and exercises, making the book suitable for classroom use as well as a personal study or reference tool.

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Mer om Game testing : all in one (2012)

2012 släpptes boken Game testing : all in one skriven av Charles P. Schultz. Det är den 2a upplagan av kursboken. Den är skriven på engelska och består av 300 sidor. Förlaget bakom boken är Mercury Learning Information.

Köp boken Game testing : all in one på Studentapan och spara pengar.

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Referera till Game testing : all in one (Upplaga 2)

Harvard

Schultz, C. P. (2012). Game testing : all in one. 2:a uppl. Mercury Learning Information.

Oxford

Schultz, Charles P., Game testing : all in one, 2 uppl. (Mercury Learning Information, 2012).

APA

Schultz, C. P. (2012). Game testing : all in one (2:a uppl.). Mercury Learning Information.

Vancouver

Schultz CP. Game testing : all in one. 2:a uppl. Mercury Learning Information; 2012.