Game Mechanics: Advanced Game Design; Ernest Adams, Joris Dormans; 2012
Game Mechanics: Advanced Game Design; Ernest Adams, Joris Dormans; 2012

Game Mechanics: Advanced Game Design Upplaga 1

av Ernest Adams, Joris Dormans

  • Upplaga: 1a upplagan
  • Utgiven: 2012
  • ISBN: 9780321820273
  • Sidor: 360 st
  • Förlag: NEW RIDERS PUBLISHING
  • Format: Häftad
  • Språk: Engelska

Om boken

This in-depth resource teaches you to craft mechanics that generate challenging, enjoyable, and well-balanced gameplay. Youll discover at what stages to prototype, test, and implement mechanics in games and learn how to visualize and simulate game mechanics in order to design better games. Along the way, youll practice what youve learned with hands-on lessons. A free downloadable simulation tool developed by Joris Dormans is also available in order to follow along with exercises in the book in an easy-to-use graphical environment. In Game Mechanics: Advanced Game Design, youll learn how to: * Design and balance game mechanics to create emergent gameplay before you write a single line of code. * Visualize the internal economy so that you can immediately see what goes on in a complex game. * Use novel prototyping techniques that let you simulate games and collect vast quantities of gameplay data on the first day of development. * Apply design patterns for game mechanicsfrom a library in this bookto improve your game designs. * Explore the delicate balance between game mechanics and level design to create compelling, long-lasting game experiences. * Replace fixed, scripted events in your game with dynamic progression systems to give your players a new experience every time they play. "I've been waiting for a book like this for ten years: packed with game design goodness that tackles the science without undermining the art." --Richard Bartle, University of Essex, co-author of the first MMORPG Game Mechanics: Advanced Game Design by Joris Dormans & Ernest Adams formalizes game grammar quite well. Not sure I need to write a next book now! -- Raph Koster, author of A Theory of Fun for Game Design.

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Mer om Game Mechanics: Advanced Game Design (2012)

I juli 2012 släpptes boken Game Mechanics: Advanced Game Design skriven av Ernest Adams, Joris Dormans. Det är den 1a upplagan av kursboken. Den är skriven på engelska och består av 360 sidor. Förlaget bakom boken är NEW RIDERS PUBLISHING.

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Referera till Game Mechanics: Advanced Game Design (Upplaga 1)

Harvard

Adams, E. & Dormans, J. (2012). Game Mechanics: Advanced Game Design. 1:a uppl. NEW RIDERS PUBLISHING.

Oxford

Adams, Ernest & Dormans, Joris, Game Mechanics: Advanced Game Design, 1 uppl. (NEW RIDERS PUBLISHING, 2012).

APA

Adams, E., & Dormans, J. (2012). Game Mechanics: Advanced Game Design (1:a uppl.). NEW RIDERS PUBLISHING.

Vancouver

Adams E, Dormans J. Game Mechanics: Advanced Game Design. 1:a uppl. NEW RIDERS PUBLISHING; 2012.

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