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C# Class Design Handbook: Coding Effective Classes Upplaga 1
I found this book to be fantastic. I would recommend this book to any intermediate programmer thats feeling a little stuck in where to go next.
- Sean Mahan, Maine Bytes
The mission of the C# Class Design Handbook is to provide you with a critical understanding of designing classes, making you better equipped to take full advantage of C#s power to create robust, flexible, reusable classes. This comprehensive guide lifts the lid on syntax and examines whats really going on behind the scenes. Specific topics include the role of types in .NET, the different kinds of types C# can create, the fundamental role of methods as containers of program logic, and the workings behind .NETs delegate-based event system. It will also show you how to control and exploit inheritance in your types and how to create logical and physical code organization through namespaces and assemblies. Designing clasees that dont have to be revisited and revised over and over again is an art. This handbook aims to put that art in your hands, giving you a deeper understanding of the decisions you must make to design classes, and design them effectively.
Upplaga: 1a upplagan
Utgiven: 2003
ISBN: 9781590592571
Förlag: Apress
Format: Häftad
Språk: Engelska
Sidor: 384 st
I found this book to be fantastic. I would recommend this book to any intermediate programmer thats feeling a little stuck in where to go next.
- Sean Mahan, Maine Bytes
The mission of the C# Class Design Handbook is to provide you with a critical understanding of designing classes, making you better equipped to take full advantage of C#s power to create robust, flexible, reusable classes. This comprehensive guide lifts the lid on syntax and examines whats really going on behind the scenes. Specific topics include the role of types in .NET, the different kinds of types C# can create, the fundamental role of methods as containers of program logic, and the workings behind .NETs delegate-based event system. It will also show you how to control and exploit inheritance in your types and how to create logical and physical code organization through namespaces and assemblies. Designing clasees that dont have to be revisited and revised over and over again is an art. This handbook aims to put that art in your hands, giving you a deeper understanding of the decisions you must make to design classes, and design them effectively.
353 kr371 kr
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