Actor-Spectator in a Virtual Reality Arts Play : towards new artistic experiences in between illusion and reality in immersive virtual environments; Magali Ljungar-Chapelon; 2009
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Actor-Spectator in a Virtual Reality Arts Play : towards new artistic experiences in between illusion and reality in immersive virtual environments

av Magali Ljungar-Chapelon
This doctoral dissertation in Digital Representation explores the specificity of the artistic experience of a VR arts play, a new kind of play at the crossover of several art forms and computer games. What appears as the most unique aspect of the audience experience is the opportunity to discover fictive worlds and characters that cannot be represented by other means than through an immersive virtual reality medium, so that actorspectators become physically immersed “on stage”.
This doctoral dissertation in Digital Representation explores the specificity of the artistic experience of a VR arts play, a new kind of play at the crossover of several art forms and computer games. What appears as the most unique aspect of the audience experience is the opportunity to discover fictive worlds and characters that cannot be represented by other means than through an immersive virtual reality medium, so that actorspectators become physically immersed “on stage”.
Utgiven: 2009
ISBN: 9789197775717
Förlag: Art Monitor
Format: Häftad
Språk: Engelska
Sidor: 260 st
This doctoral dissertation in Digital Representation explores the specificity of the artistic experience of a VR arts play, a new kind of play at the crossover of several art forms and computer games. What appears as the most unique aspect of the audience experience is the opportunity to discover fictive worlds and characters that cannot be represented by other means than through an immersive virtual reality medium, so that actorspectators become physically immersed “on stage”.
This doctoral dissertation in Digital Representation explores the specificity of the artistic experience of a VR arts play, a new kind of play at the crossover of several art forms and computer games. What appears as the most unique aspect of the audience experience is the opportunity to discover fictive worlds and characters that cannot be represented by other means than through an immersive virtual reality medium, so that actorspectators become physically immersed “on stage”.
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Ny bok
237 kr249 kr
5% studentrabatt med Studentapan
Begagnad bok (0 st)