Computer Games: Text, Narrative and Play; Diane Carr, David Buckingham, Andrew Burn, Garet Schott; 2006
Computer Games: Text, Narrative and Play; Diane Carr, David Buckingham, Andrew Burn, Garet Schott; 2006

Computer Games: Text, Narrative and Play Upplaga 1

av Diane Carr, David Buckingham, Andrew Burn, Garet Schott

5.0 (1)

  • Upplaga: 1a upplagan
  • Utgiven: 2006
  • ISBN: 9780745634012
  • Sidor: 224 st
  • Förlag: John Wiley & Sons
  • Format: Häftad
  • Språk: Engelska

Om boken

Computer games are one of the most exciting and rapidly evolving media of our time. Revenues from console and computer games have now overtaken those from Hollywood movies; and online gaming is one of the fastest-growing areas of the internet. Games are no longer just kids' stuff: the majority of players are now adults, and the market is constantly broadening. The visual style of games has become increasingly sophisticated, and the complexities of game-play are ever more challenging. Meanwhile, the iconography and generic forms of games are increasingly influencing a whole range of other media, from films and television to books and toys. This book provides a systematic, comprehensive introduction to the analysis of computer and video games. It introduces key concepts and approaches drawn from literary, film and media theory in an accessible and concrete manner; and it tests their use and relevance by applying them to a small but representative selection of role-playing and action-adventure games. It combines methods of textual analysis and audience research, showing how the combination of such methods can give a more complete picture of these playable texts and the fan cultures they generate. Clearly written and engaging, it will be a key text for students in the field and for all those with an interest in taking games seriously.

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Mer om Computer Games: Text, Narrative and Play (2006)

I april 2006 släpptes boken Computer Games: Text, Narrative and Play skriven av Diane Carr, David Buckingham, Andrew Burn, Garet Schott. Det är den 1a upplagan av kursboken. Den är skriven på engelska och består av 224 sidor. Förlaget bakom boken är John Wiley & Sons som har sitt säte i Hoboken.

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Referera till Computer Games: Text, Narrative and Play (Upplaga 1)

Harvard

Carr, D., Buckingham, D., Burn, A. & Schott, G. (2006). Computer Games: Text, Narrative and Play. 1:a uppl. John Wiley & Sons.

Oxford

Carr, Diane, Buckingham, David, Burn, Andrew & Schott, Garet, Computer Games: Text, Narrative and Play, 1 uppl. (John Wiley & Sons, 2006).

APA

Carr, D., Buckingham, D., Burn, A., & Schott, G. (2006). Computer Games: Text, Narrative and Play (1:a uppl.). John Wiley & Sons.

Vancouver

Carr D, Buckingham D, Burn A, Schott G. Computer Games: Text, Narrative and Play. 1:a uppl. John Wiley & Sons; 2006.

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