Building Open Source Hardware; Alicia Gibb; 2014

Building Open Source Hardware Upplaga 1

av Alicia Gibb
This is the first hands-on guide to the entire process of designing and manufacturing open source hardware. Drawing on extensive personal experience with DIY, maker, and hardware hacking projects, industry-leading contributors share proven approaches to design, remixing, fabrication, manufacturing, troubleshooting, licensing, documentation, and running an open source hardware business.

 

Part I covers the emergence and evolution of open source hardware, what open source hardware licenses mean, and the growing role of standards in making hardware more open. Part II offers contributors’ expert advice on key tasks, ranging from creating derivatives to using source files. Part III turns to production, showing how to manufacture at multiple scales–from personal to commercial.

 

Appendixes provide valuable checklists for design, manufacture, security, and documentation. And to foster even more hands-on learning and experimentation, the low-cost Blinky Buildings open source hardware kit is used as an example throughout.

 

Learn how to

Get involved in the open source hardware community–its history and valuesDevelop designs you can successfully prototype and manufactureWalk step by step through making derivatives from existing projectsBuild open source 3D printers, and remix 3D printable objectsCreate open source wearablesWork with diverse source files, from electronics to other physical materialsFabricate your own designsMove from prototype to commercial manufacturing, and troubleshoot problemsChoose a business model and build a profitable open source hardware companyAvoid pitfalls associated with trademarks, copyrights, patents, and licensingWrite documentation other hardware hackers can useUse open source hardware in education, helping students learn without boundaries  
This is the first hands-on guide to the entire process of designing and manufacturing open source hardware. Drawing on extensive personal experience with DIY, maker, and hardware hacking projects, industry-leading contributors share proven approaches to design, remixing, fabrication, manufacturing, troubleshooting, licensing, documentation, and running an open source hardware business.

 

Part I covers the emergence and evolution of open source hardware, what open source hardware licenses mean, and the growing role of standards in making hardware more open. Part II offers contributors’ expert advice on key tasks, ranging from creating derivatives to using source files. Part III turns to production, showing how to manufacture at multiple scales–from personal to commercial.

 

Appendixes provide valuable checklists for design, manufacture, security, and documentation. And to foster even more hands-on learning and experimentation, the low-cost Blinky Buildings open source hardware kit is used as an example throughout.

 

Learn how to

Get involved in the open source hardware community–its history and valuesDevelop designs you can successfully prototype and manufactureWalk step by step through making derivatives from existing projectsBuild open source 3D printers, and remix 3D printable objectsCreate open source wearablesWork with diverse source files, from electronics to other physical materialsFabricate your own designsMove from prototype to commercial manufacturing, and troubleshoot problemsChoose a business model and build a profitable open source hardware companyAvoid pitfalls associated with trademarks, copyrights, patents, and licensingWrite documentation other hardware hackers can useUse open source hardware in education, helping students learn without boundaries  
Upplaga: 1a upplagan
Utgiven: 2014
ISBN: 9780321906045
Förlag: Addison Wesley
Format: Häftad
Språk: Engelska
Sidor: 368 st
This is the first hands-on guide to the entire process of designing and manufacturing open source hardware. Drawing on extensive personal experience with DIY, maker, and hardware hacking projects, industry-leading contributors share proven approaches to design, remixing, fabrication, manufacturing, troubleshooting, licensing, documentation, and running an open source hardware business.

 

Part I covers the emergence and evolution of open source hardware, what open source hardware licenses mean, and the growing role of standards in making hardware more open. Part II offers contributors’ expert advice on key tasks, ranging from creating derivatives to using source files. Part III turns to production, showing how to manufacture at multiple scales–from personal to commercial.

 

Appendixes provide valuable checklists for design, manufacture, security, and documentation. And to foster even more hands-on learning and experimentation, the low-cost Blinky Buildings open source hardware kit is used as an example throughout.

 

Learn how to

Get involved in the open source hardware community–its history and valuesDevelop designs you can successfully prototype and manufactureWalk step by step through making derivatives from existing projectsBuild open source 3D printers, and remix 3D printable objectsCreate open source wearablesWork with diverse source files, from electronics to other physical materialsFabricate your own designsMove from prototype to commercial manufacturing, and troubleshoot problemsChoose a business model and build a profitable open source hardware companyAvoid pitfalls associated with trademarks, copyrights, patents, and licensingWrite documentation other hardware hackers can useUse open source hardware in education, helping students learn without boundaries  
This is the first hands-on guide to the entire process of designing and manufacturing open source hardware. Drawing on extensive personal experience with DIY, maker, and hardware hacking projects, industry-leading contributors share proven approaches to design, remixing, fabrication, manufacturing, troubleshooting, licensing, documentation, and running an open source hardware business.

 

Part I covers the emergence and evolution of open source hardware, what open source hardware licenses mean, and the growing role of standards in making hardware more open. Part II offers contributors’ expert advice on key tasks, ranging from creating derivatives to using source files. Part III turns to production, showing how to manufacture at multiple scales–from personal to commercial.

 

Appendixes provide valuable checklists for design, manufacture, security, and documentation. And to foster even more hands-on learning and experimentation, the low-cost Blinky Buildings open source hardware kit is used as an example throughout.

 

Learn how to

Get involved in the open source hardware community–its history and valuesDevelop designs you can successfully prototype and manufactureWalk step by step through making derivatives from existing projectsBuild open source 3D printers, and remix 3D printable objectsCreate open source wearablesWork with diverse source files, from electronics to other physical materialsFabricate your own designsMove from prototype to commercial manufacturing, and troubleshoot problemsChoose a business model and build a profitable open source hardware companyAvoid pitfalls associated with trademarks, copyrights, patents, and licensingWrite documentation other hardware hackers can useUse open source hardware in education, helping students learn without boundaries  
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