Applying UML and Patterns; Craig Larman; 2001
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Applying UML and Patterns Upplaga 2

av Craig Larman
"People often ask me which is the best book to introduce them to the world of OO design. Ever since I came across it Applying UML and Patterns has been my unreserved choice."
Martin Fowler, author, UML Distilled and Refactoring

The first edition of Applying UML and Patterns: An Introduction to Object-Oriented Analysis and Design quickly emerged as the leading OOA/D introduction; it has been translated into seven languages and adopted in universities and businesses worldwide. In this second edition, well-known object technology and iterative methods leader Craig Larman refines and expands this text for developers and students new to OOA/D, the UML, patterns, use cases, iterative development, and related topics.

Put simply, the book shows newcomers to OOA/D how to "think in objects." It does so by presenting three iterations of a single, cohesive case study, incrementally introducing the requirements and OOA/D activities, principles, and patterns that are most critical to success. It introduces the most frequently used UML diagramming notation, while emphasizing that OOA/D is much more than knowing UML notation. All case study iterations and skills are presented in the context of an "agile" version of the Unified Process -- a popular, modern iterative approach to software development. Throughout, Larman presents the topics in a fashion designed for learning and comprehension.

Among the topics introduced in Applying UML and Patterns are: * requirements and use cases, * domain object modeling, * core UML, * designing objects with responsibilities, * "Gang of Four" and other design patterns, * mapping designs to code (using Java as an example), * layered architectures, * architectural analysis, * package design, * iterative development, and * the Unified Process. For a more detailed list of topics, please see the accompanying table of contents.

Foreword by Philippe Kruchten, the lead architect of the Rational Unified Process.

"Too few people have a knack for explaining things. Fewer still have a handle on software analysis and design. Craig Larman has both."
John Vlissides, author, Design Patterns and Pattern Hatching

"This edition contains Larman's usual accurate and thoughtful writing. It is a very good book made even better."
Alistair Cockburn, author, Writing Effective Use Cases and Surviving OO Projects
"People often ask me which is the best book to introduce them to the world of OO design. Ever since I came across it Applying UML and Patterns has been my unreserved choice."
Martin Fowler, author, UML Distilled and Refactoring

The first edition of Applying UML and Patterns: An Introduction to Object-Oriented Analysis and Design quickly emerged as the leading OOA/D introduction; it has been translated into seven languages and adopted in universities and businesses worldwide. In this second edition, well-known object technology and iterative methods leader Craig Larman refines and expands this text for developers and students new to OOA/D, the UML, patterns, use cases, iterative development, and related topics.

Put simply, the book shows newcomers to OOA/D how to "think in objects." It does so by presenting three iterations of a single, cohesive case study, incrementally introducing the requirements and OOA/D activities, principles, and patterns that are most critical to success. It introduces the most frequently used UML diagramming notation, while emphasizing that OOA/D is much more than knowing UML notation. All case study iterations and skills are presented in the context of an "agile" version of the Unified Process -- a popular, modern iterative approach to software development. Throughout, Larman presents the topics in a fashion designed for learning and comprehension.

Among the topics introduced in Applying UML and Patterns are: * requirements and use cases, * domain object modeling, * core UML, * designing objects with responsibilities, * "Gang of Four" and other design patterns, * mapping designs to code (using Java as an example), * layered architectures, * architectural analysis, * package design, * iterative development, and * the Unified Process. For a more detailed list of topics, please see the accompanying table of contents.

Foreword by Philippe Kruchten, the lead architect of the Rational Unified Process.

"Too few people have a knack for explaining things. Fewer still have a handle on software analysis and design. Craig Larman has both."
John Vlissides, author, Design Patterns and Pattern Hatching

"This edition contains Larman's usual accurate and thoughtful writing. It is a very good book made even better."
Alistair Cockburn, author, Writing Effective Use Cases and Surviving OO Projects
Upplaga: 2a upplagan
Utgiven: 2001
ISBN: 9780130925695
Förlag: Prentice Hall
Format: Inbunden
Språk: Engelska
Sidor: 656 st
"People often ask me which is the best book to introduce them to the world of OO design. Ever since I came across it Applying UML and Patterns has been my unreserved choice."
Martin Fowler, author, UML Distilled and Refactoring

The first edition of Applying UML and Patterns: An Introduction to Object-Oriented Analysis and Design quickly emerged as the leading OOA/D introduction; it has been translated into seven languages and adopted in universities and businesses worldwide. In this second edition, well-known object technology and iterative methods leader Craig Larman refines and expands this text for developers and students new to OOA/D, the UML, patterns, use cases, iterative development, and related topics.

Put simply, the book shows newcomers to OOA/D how to "think in objects." It does so by presenting three iterations of a single, cohesive case study, incrementally introducing the requirements and OOA/D activities, principles, and patterns that are most critical to success. It introduces the most frequently used UML diagramming notation, while emphasizing that OOA/D is much more than knowing UML notation. All case study iterations and skills are presented in the context of an "agile" version of the Unified Process -- a popular, modern iterative approach to software development. Throughout, Larman presents the topics in a fashion designed for learning and comprehension.

Among the topics introduced in Applying UML and Patterns are: * requirements and use cases, * domain object modeling, * core UML, * designing objects with responsibilities, * "Gang of Four" and other design patterns, * mapping designs to code (using Java as an example), * layered architectures, * architectural analysis, * package design, * iterative development, and * the Unified Process. For a more detailed list of topics, please see the accompanying table of contents.

Foreword by Philippe Kruchten, the lead architect of the Rational Unified Process.

"Too few people have a knack for explaining things. Fewer still have a handle on software analysis and design. Craig Larman has both."
John Vlissides, author, Design Patterns and Pattern Hatching

"This edition contains Larman's usual accurate and thoughtful writing. It is a very good book made even better."
Alistair Cockburn, author, Writing Effective Use Cases and Surviving OO Projects
"People often ask me which is the best book to introduce them to the world of OO design. Ever since I came across it Applying UML and Patterns has been my unreserved choice."
Martin Fowler, author, UML Distilled and Refactoring

The first edition of Applying UML and Patterns: An Introduction to Object-Oriented Analysis and Design quickly emerged as the leading OOA/D introduction; it has been translated into seven languages and adopted in universities and businesses worldwide. In this second edition, well-known object technology and iterative methods leader Craig Larman refines and expands this text for developers and students new to OOA/D, the UML, patterns, use cases, iterative development, and related topics.

Put simply, the book shows newcomers to OOA/D how to "think in objects." It does so by presenting three iterations of a single, cohesive case study, incrementally introducing the requirements and OOA/D activities, principles, and patterns that are most critical to success. It introduces the most frequently used UML diagramming notation, while emphasizing that OOA/D is much more than knowing UML notation. All case study iterations and skills are presented in the context of an "agile" version of the Unified Process -- a popular, modern iterative approach to software development. Throughout, Larman presents the topics in a fashion designed for learning and comprehension.

Among the topics introduced in Applying UML and Patterns are: * requirements and use cases, * domain object modeling, * core UML, * designing objects with responsibilities, * "Gang of Four" and other design patterns, * mapping designs to code (using Java as an example), * layered architectures, * architectural analysis, * package design, * iterative development, and * the Unified Process. For a more detailed list of topics, please see the accompanying table of contents.

Foreword by Philippe Kruchten, the lead architect of the Rational Unified Process.

"Too few people have a knack for explaining things. Fewer still have a handle on software analysis and design. Craig Larman has both."
John Vlissides, author, Design Patterns and Pattern Hatching

"This edition contains Larman's usual accurate and thoughtful writing. It is a very good book made even better."
Alistair Cockburn, author, Writing Effective Use Cases and Surviving OO Projects
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